Created in August 2006, by John Ribbins and Ali Wrigley, Umbra is a journey into a bizzare dream world. The aim of Umbra is to walk through your dream, and try to get out. Listen to sounds, look for symbols, and occasionally fight in an effort to survive until you wake up!
Now voted in The Game Creator's "Best of the Best" section, Umbra was an effort to create an FPS game that involved very little shooting. Players must use more than simply hand eye co-ordination, as often what you can see is less helpful than what you can hear.
Please download and play the pilot episode. We'd love to know what you think. In the interest of public responsibility, Umbra contains some content unsuitable for younger or easily offended audiences.
note : We're gonna give you a hint here, when you get out of the childhood room (with the furnature) it'll look like a dead end, but it isn't... not all walls are solid...